The item's Type, Parts Box Type, Quantity and the Stack Size Pointers to all the Item Slots for both character's Inventory ( and ) including: if you add a part to, for example, the 5th slot when the weapon has only 4 slot, the part's effect would still kick-in. drop down list are prepared for the Part(s) Equipped, you can add or swap parts as you see fit. Type, and all 6 Slots of Part(s) Equipped of the first 2 Slots Slot, Type, and all 6 Slots of Part(s) Equipped of the Some pointers (need to access the workbench first) including: in Campaign, for the pointers to show the correct values, you need to access the workbench once first. Type, Ammo and Capacity of the Equipped Weapons Type, Ammo Clip and Ammo Pouch of the Wielding Weapon every reload would be a full reload to the weapon's clip max, even if you've only 1 Ammo Pouch left. Ammo Clip won't drop below 1 (no reload). blade trap would still instant kill Clarie, but WON'T kill Moira, so you better switch to Moira when you're trying to get past the death traps. enemies' attack won't kill you unless you set the Min Health to 1 or below. enemies' heavy attack still bleeds you. enemies' grab attack would be ignored if health is below 400 (a cheap precaution of grab attack from instant kill you). for the script to work properly, set Min Health to 2 or above. set Min Health to 1 or 0 is equals to deactivate the script. health won't drop below specified Min Health.
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